I have seen backgrounds for other peoples characters and alot of the time all the cool stuff has happened to the character already. There are quite a few arguments I can see for playing out these events in game.
- All the cool stuff has already happened to the character
- This makes it difficult for the GM to "live up" to the cool stuff that has happened in the background
- often the background has no indication as to where the player wants the back story to develop next
- Its more fun to play out those events
- It gives you time to react to the events differently as you are continually developing the character further during the game
I think when developing characters the players should submit to the GM a plan of where they want the character to end up as play progresses as opposed to submitting a detailed and rich back story where basically as the game begins the character has already lived a full and enriched life.
No comments:
Post a Comment